


It’s really clunky and could use some work), but after a couple of hours with it, you get used to it. The waiting order must be placed on the map too. There are some minor annoyances here and there, and the timeline control can be a bit finicky (place a move marker on the map, but to fire you have to place the fire action on the timeline first, then select where to attack on the map. Phantom Brigade has excellent building destruction and after each battle, the maps will feel like a battle between big stompy machines really took place. What sets it apart from the tactical battles is the unique mechanic where players can see a simulation of how the battle will play out before making their move, opening a lot of avenues for strategic planning and decision-making, not too dissimilar to what you would do in Into The Breach. It’s all very well implemented and yes, you can even paint them too. Swap out arms, legs, and torsos, equip a lot of different weapons (each has a very specific use and optimal range), and create your dream squad. But the whole customization of all mechs is fantastic. On the world map the usual suspects make an appearance: customization of your units, research and development, upgrades, and building new weapons and mechs, all the while going around looking for fights. Similar to other games in the genre, the action is slip between two layers: the world map, and the tactical plane. More Into the Breach than XCOM, it’s a turn-based tactics game that rests on the premise that your units have some kind of time device that allows them to look 5 seconds into the future, see the enemy’s actions, and act accordingly in order to counter, intercept or downright prevent them from enacting their evil misdeeds. Release Date: 11, Nov 2020 (Epic Games Store) / 28, Feb 2023 (Steam)ĭeveloper/ Publisher: Brace Yourself Games/ Brace Yourself GamesĪfter leaving its self-imposed exile on the Epic Games Store, the Phantom Brigade sneaked its way unto Steam last month.
